Simulation Stocks List
Symbol | Grade | Name | % Change | |
---|---|---|---|---|
CAE | A | CAE Inc. | 3.16 | |
DBO | B | D-Box Technologies Inc. | 0.00 | |
ATS | C | ATS Corporation | -2.30 | |
RTX | D | RTX Corporation | 1.40 | |
AXE | D | Acceleware Ltd. | 76.47 | |
KUU | D | Kuuhubb Inc | 0.00 | |
CMG | F | Computer Modelling Group Ltd. | 1.49 | |
MAPS | F | Prostar Holdings Inc | 0.00 |
Related Industries: Aerospace & Defense Consumer Electronics Electronic Gaming & Multimedia Software - Application Software-Application Specialty Industrial Machinery
- Simulation
A simulation is an approximate imitation of the operation of a process or system; the act of simulating first requires a model is developed. This model is a well-defined description of the simulated subject, and represents its key characteristics, such as its behaviour, functions and abstract or physical properties. The model represents the system itself, whereas the simulation represents its operation over time.
Simulation is used in many contexts, such as simulation of technology for performance optimization, safety engineering, testing, training, education, and video games. Often, computer experiments are used to study simulation models. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functioning, as in economics. Simulation can be used to show the eventual real effects of alternative conditions and courses of action. Simulation is also used when the real system cannot be engaged, because it may not be accessible, or it may be dangerous or unacceptable to engage, or it is being designed but not yet built, or it may simply not exist.Key issues in simulation include the acquisition of valid source information about the relevant selection of key characteristics and behaviours, the use of simplifying approximations and assumptions within the simulation, and fidelity and validity of the simulation outcomes. Procedures and protocols for model verification and validation are an ongoing field of academic study, refinement, research and development in simulations technology or practice, particularly in the field of computer simulation.
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