Technical Analysis for ART - ARHT Media Inc.
Grade | Last Price | % Change | Price Change |
---|---|---|---|
D | 0.015 | 50.00% | 0.005 |
Earnings due: Nov 27
*** please verify all earnings dates ***ADX | Long Term | Intermediate Term | Short Term |
---|---|---|---|
Strong | Down | Down | Flat |
Date | Alert Name | Type | % Chg |
---|---|---|---|
Doji - Bearish? | Reversal | 0.00% | |
Doji - Bullish? | Reversal | 0.00% | |
Wide Bands | Range Expansion | 0.00% | |
Gapped Up | Strength | 0.00% | |
Oversold Stochastic | Weakness | 0.00% | |
New 52 Week Closing Low | Bearish | 50.00% | |
Expansion Breakdown | Bearish Swing Setup | 50.00% | |
Reversal New Lows Setup | Bearish Swing Setup | 50.00% | |
New 52 Week Low | Weakness | 50.00% | |
Wide Bands | Range Expansion | 50.00% |
Free Daily (Stock) Chart Reading
- Earnings date: 2024-11-27
ARHT Media Inc. Description
ARHT Media Inc., formerly Vast Exploration Inc., is engaged in creating human holograms, (known as HumaGrams) for the purpose of monetizing them across a range of platforms. The Company's Augmented Reality Holographic Technology (ARHT) engine, allows its HumaGrams to interact and conduct real-time e-commerce with consumers, and provide invaluable analytics back towards retailers. HumaGrams are used in a range of applications, including interactive retail displays, tradeshow booths, presentations, live shows and concerts. It offers smARHT Platform, through which it can deliver HumaGrams in real-time to any event anywhere in the world through the public Internet. It offers a range of smARHT Display Technologies, which include three-dimensional (3D) Holographic smARHT Stages, smARHT televisions, and virtual reality/augmented reality (VR/AR) headsets. Its HumaGrams and related content can be flattened and delivered to mobile devices, such as phone, tablet, computer and television.
Classification
Sector: Technology
Industry: Software - Application
Keywords: Retail Marketing Media Mobile Retailers Analytics Television Emerging Technologies Computer Mobile Devices Virtual Reality Human–Computer Interaction Augmented Reality
Indicator | Bull Case | Neutral / Hold | Bear Case |
---|---|---|---|
50 DMA | |||
200 DMA | |||
ADX Trend | |||
Oversold / Overbought | |||
Relative Strength |
Indicator | Value |
---|---|
52 Week High | 0.145 |
52 Week Low | 0.01 |
Average Volume | 223,505 |
200-Day Moving Average | 0.057 |
50-Day Moving Average | 0.040 |
20-Day Moving Average | 0.022 |
10-Day Moving Average | 0.015 |
Average True Range | 0.005 |
RSI (14) | 36.31 |
ADX | 40.2 |
+DI | 15.280 |
-DI | 29.604 |
Chandelier Exit (Long, 3 ATRs) | 0.024 |
Chandelier Exit (Short, 3 ATRs) | 0.026 |
Upper Bollinger Bands | 0.040 |
Lower Bollinger Band | 0.003 |
Percent B (%b) | 0.32 |
BandWidth | 172.093 |
MACD Line | -0.008 |
MACD Signal Line | -0.008 |
MACD Histogram | 0.0005 |
Pivot Point Level | Traditional / Classic | Fibonacci | Demark | Woodie | Camarilla |
---|---|---|---|---|---|
Resistance 4 (R4) | 0.030 | ||||
Resistance 3 (R3) | 0.030 | 0.025 | 0.028 | ||
Resistance 2 (R2) | 0.025 | 0.021 | 0.025 | 0.027 | |
Resistance 1 (R1) | 0.020 | 0.019 | 0.020 | 0.020 | 0.026 |
Pivot Point | 0.015 | 0.015 | 0.015 | 0.015 | 0.015 |
Support 1 (S1) | 0.010 | 0.011 | 0.010 | 0.010 | 0.004 |
Support 2 (S2) | 0.005 | 0.009 | 0.005 | 0.003 | |
Support 3 (S3) | 0.000 | 0.005 | 0.003 | ||
Support 4 (S4) | 0.000 |