Technical Analysis for GAME - Millennial Esports Corp
ADX | Long Term | Intermediate Term | Short Term |
---|---|---|---|
Weak or Absent | Down | Down | Down |
Date | Alert Name | Type | % Chg |
---|---|---|---|
Volume Surge | Other | 5.29% | |
Wide Bands | Range Expansion | 5.29% | |
Gapped Up | Strength | 5.29% | |
Down 3 Days in a Row | Weakness | 5.29% | |
Down 4 Days in a Row | Weakness | 5.29% | |
Oversold Stochastic | Weakness | 5.29% | |
Wide Bands | Range Expansion | 0.56% | |
Down 3 Days in a Row | Weakness | 0.56% | |
Gapped Down | Weakness | 0.56% | |
Oversold Stochastic | Weakness | 0.56% |
Alert | Time |
---|---|
Gap Up Partially Closed | 35 minutes ago |
Gapped Up (Partial) | about 2 hours ago |
Up 1 ATR | about 2 hours ago |
10 DMA Resistance | about 2 hours ago |
Up 5% | about 2 hours ago |
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- Earnings date: 2022-07-22
Millennial Esports Corp Description
Millennial Esports Corp., formerly Stratton Capital Corp., operates millennialesports.gg, an e-sports platform and online community. The Company provides gamers with a range of online competitions, leagues and ladders giving them an opportunity to win prizes within the e-sports community across the world. It allows gamers to compete, test their skills and socialize in an online community and live competitions for cash, points and prizes. The Company's production division delivers turnkey tournament and event planning, coordination and logistics, and operates out of approximately 15,000 square foot studio and arena located at Neonopolis in downtown Las Vegas, Nevada. In addition, the Company owns and operates mobile applications related to e-sports. Its services include video production, launch events and promotions, streaming and broadcasting, league management, Web and mobile applications, and tournament campaigns. Pro Gaming League Inc. is a subsidiary of the Company.
Classification
Sector: Communication Services
Industry: Electronic Gaming & Multimedia
Keywords: Mobile Dow Video Sports Entertainment Logistics Gaming Mobile App Esports E Sports Human Behavior Vega Mobile Applications Video Game Culture Electronic Arts Gamer Video Gaming Competition Online Community Promotions Skills Video Production
Indicator | Bull Case | Neutral / Hold | Bear Case |
---|---|---|---|
50 DMA | |||
200 DMA | |||
ADX Trend | |||
Oversold / Overbought | |||
Relative Strength |
Indicator | Value |
---|---|
52 Week High | 10.4 |
52 Week Low | 1.65 |
Average Volume | 8,184 |
200-Day Moving Average | 2.844 |
50-Day Moving Average | 2.029 |
20-Day Moving Average | 1.965 |
10-Day Moving Average | 1.843 |
Average True Range | 0.157 |
RSI (14) | 39.02 |
ADX | 16.24 |
+DI | 21.208 |
-DI | 29.228 |
Chandelier Exit (Long, 3 ATRs) | 2.170 |
Chandelier Exit (Short, 3 ATRs) | 2.170 |
Upper Bollinger Bands | 2.312 |
Lower Bollinger Band | 1.618 |
Percent B (%b) | 0.12 |
BandWidth | 35.327 |
MACD Line | -0.081 |
MACD Signal Line | -0.056 |
MACD Histogram | -0.0253 |
Pivot Point Level | Traditional / Classic | Fibonacci | Demark | Woodie | Camarilla |
---|---|---|---|---|---|
Resistance 4 (R4) | 1.970 | ||||
Resistance 3 (R3) | 2.000 | 1.940 | 1.925 | ||
Resistance 2 (R2) | 1.940 | 1.871 | 1.925 | 1.910 | |
Resistance 1 (R1) | 1.820 | 1.829 | 1.790 | 1.790 | 1.895 |
Pivot Point | 1.760 | 1.760 | 1.745 | 1.745 | 1.760 |
Support 1 (S1) | 1.640 | 1.691 | 1.610 | 1.610 | 1.505 |
Support 2 (S2) | 1.580 | 1.649 | 1.565 | 1.490 | |
Support 3 (S3) | 1.460 | 1.580 | 1.475 | ||
Support 4 (S4) | 1.430 |